Mura Daph, Moon's Apostate

Mura is a young woman seeking a cure for the Sap. Initially found, trained, and recruited by the Greymoon Parish, she eventually became disillusioned with the cult's unwillingness to fight evil outside its borders. A reckless attempt to depose The Magpie led to her capture and imprisonment for an unknown period of time, during which she became afflicted with the Sap. She was freed when Ryland Emberbaum took control of The Black. At his urging, she joined the Concord of the Clearing, but no longer feels the same idealism and confidence to challenge Amber Lords.

Appearance and Personality
Mura's appearance is described as tending toward the elvish: petite and feminine, with soft black hair and slender limbs. Her orcish heritage manifests as greenish skin, tiny tusks, and a hot temper. She typically wears light pink underclothes, white footwraps, a dark purple cloak, and a ring on each finger. In The Silent Lullaby, Avery notes that Mura is "prettier than she thinks" and theorizes that the pink is an attempt to draw attention away from her green skin.

She resents her orcish heritage and overcompensates by acting delicate when possible. Her difficulty trusting people and general lack of self-worth keep her from forming close relationships or joining a party. Despite this, she harbors a deep longing for camaraderie and companionship. Regarding her illness, Mura oscillates between stoicism and despair, frequently refusing to talk about it even when offered help.

Timeline
To be added.

In Game
Mura can first be found in the dungeons below The Black, where she tells Rhye his quest is impossible and begs him to end her torture. Killing her with a ranged weapon (she has 1 HP in this state) grants 128 Amber and will cause her equipment to be dropped upon defeating The Magpie. It does not have any effect on Faith.

Promising to rescue her instead and then defeating The Magpie, or completing Ryland's questline up to a certain point and defeating The Magpie with Ryland's covenant, will move Mura to the Clearing (note that defeating the area boss without either speaking to Mura first or accepting Ryland's covenant will cause her to escape, rendering her equipment and questline permanently unavailable). Speaking to her in the Clearing begins her questline. From this point on, she functions like any other NPC.

General Mechanics
Mura does not sell anything.

She will retaliate if attacked. If the player doesn't care about her questline, covenants, romance, or associated ending, it's much easier to obtain her Amber and equipment by just mercy killing her in the dungeon. Killing her grants 128 Amber, drops her equipment, and decreases Faith by 2. Interestingly, Mura is one of the few characters that will retaliate but still accept the Amberbrand once defeated. Branding her instead drops her equipment and decreases Faith by 5. While branded, she moves to Rhye's Cabin, adopts an alternate sprite lacking her cloak, and provides a choice of buffs. Speak to her in the cabin to switch between Mana (default), increased Lunar damage, or Lunar damage resistance.

To romance her, progress her questline until she moves to the Dilapidated Chapel and make sure you are afflicted with the Sap (If you somehow aren't already, the easiest ways to do this are killing any Amber Lord beyond the two necessary to reach this area or praying five times at the Barren Maple). Do not enter the chapel. Instead of accepting her covenant and triggering the fight against Malcolm, Moon-Cursed, refuse her offer and speak to her again. She will thank you and say she needs time to think. Rest at any campsite (fighting Malcolm is optional) and she will move back to the clearing. Talk to her one last time to send her to Rhye's cabin, granting the same choice of buffs as when Amberbranded.